Damage and stun are proportional to distance travelled. Enemies in the way are pushed to the side. If cumulative damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Ĭurses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks.Ĭharges at an enemy, bashing it with the character’s shield while striking with a melee weapon. Summons fiery elemental shields providing additional armour for a short duration. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit further-away enemies. Infuses your melee weapon with electrical energies as you swing. Jump into the air, damaging enemies (and knocking back some) where you land. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. Hits the enemy, converting some of your physical damage to fire damage. Requires a Mace, Axe, Sword or Two-Handed Weapon.ĭischarges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended. Only works with Staves or Maces.Īttacks the enemy with a forceful blow, knocking them back. The character slams the ground in front of them with their weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Hits the enemy, converting some of your physical damage to cold damage. Taunts all nearby enemies to attack the caster. Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. If an enemy is killed shortly after being hit by Dominating Blow, that enemy is revived as a minion until the skill duration ends. Only works with Axes and Swords.Ĭasts an aura that grants armour to you and your allies.Īttacks the enemy with a melee strike.
Also does half damage to other nearby monsters. The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. I will be making a list of all Skill Gems I find here:Ĭasts an aura that adds fire damage to the attacks of you and your allies. Curses and auras recieve +5% radius per level. NOTE: All curses have a 9 second (+0.1 seconds per level) duration.
They can be slotted into most wearable items, excluding belts, necklaces, rings and Quivers. Strength, Intelligence, and Dexterity respectively. The gems come in 3 colors, Red, Blue, and Green, representing what branches of stat they follow. A Skill Gem is an item that you can equip into an item with the allowed slots.